game server documentation  code app logs
Linux ip-172-31-26-142 4.6.0-1-amd64 #1 SMP Debian 4.6.4-1 (2016-07-18) x86_64 GNU/Linux
$ df
Filesystem     1K-blocks    Used Available Use% Mounted on
udev              499396       0    499396   0% /dev
tmpfs             101892   10560     91332  11% /run
/dev/xvda2       8124836 1155020   6534056  16% /
tmpfs             509444       0    509444   0% /dev/shm
tmpfs               5120       0      5120   0% /run/lock
tmpfs             509444       0    509444   0% /sys/fs/cgroup
$ df
Filesystem     1K-blocks    Used Available Use% Mounted on
udev              499396       0    499396   0% /dev
tmpfs             101892   10568     91324  11% /run
/dev/xvda2       8124836 1860924   5828152  25% /
tmpfs             509444       8    509436   1% /dev/shm
tmpfs               5120       0      5120   0% /run/lock
tmpfs             509444       0    509444   0% /sys/fs/cgroup

first attempt:
/ttgamedesign/unity$ ./LinuxTestBuildv1_0.x86_64 
Set current directory to /home/admin/ttgamedesign/unity
Found path: /home/admin/ttgamedesign/unity/LinuxTestBuildv1_0.x86_64
Mono path[0] = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_0_Data/Managed'
Mono config path = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_0_Data/Mono/etc'
Unable to preload the following plugins:
	ScreenSelector.so
Player data archive not found at `/home/admin/ttgamedesign/unity/LinuxTestBuildv1_0_Data/data.unity3d`, using local filesystem
Logging to /home/admin/.config/unity3d/VGD Tri-Tech/Tri-Tech Challenge Cup 2018/Player.log
Stacktrace:


Native stacktrace:

	/home/admin/ttgamedesign/unity/LinuxTestBuildv1_0_Data/Mono/x86_64/libmono.so(+0x92456) [0x7fa4ada6b456]
	/lib/x86_64-linux-gnu/libpthread.so.0(+0x110bf) [0x7fa4b10470bf]
	/lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcf) [0x7fa4b0224fcf]
	/lib/x86_64-linux-gnu/libc.so.6(abort+0x169) [0x7fa4b02263f9]
	./LinuxTestBuildv1_0.x86_64() [0xa3428b]
	/home/admin/ttgamedesign/unity/LinuxTestBuildv1_0_Data/Mono/x86_64/libmono.so(+0xd158a) [0x7fa4adaaa58a]
	/home/admin/ttgamedesign/unity/LinuxTestBuildv1_0_Data/Mono/x86_64/libmono.so(+0x3510d) [0x7fa4ada0e10d]
	/lib/x86_64-linux-gnu/libpthread.so.0(+0x110bf) [0x7fa4b10470bf]
	./LinuxTestBuildv1_0.x86_64(SDL_GL_GetAttribute_REAL+0x1e3) [0x14aacb3]
	./LinuxTestBuildv1_0.x86_64() [0x1342bee]
	./LinuxTestBuildv1_0.x86_64() [0x13413ab]
	./LinuxTestBuildv1_0.x86_64() [0x1341477]
	./LinuxTestBuildv1_0.x86_64() [0x131317b]
	./LinuxTestBuildv1_0.x86_64() [0x45aa19]
	/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fa4b02122b0]
	./LinuxTestBuildv1_0.x86_64() [0x4668b8]

Debug info from gdb:


=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

Aborted





error 2:

~/ttgamedesign/unity$ ./LinuxTestBuildv1_1.x86_64 
Set current directory to /home/admin/ttgamedesign/unity
Found path: /home/admin/ttgamedesign/unity/LinuxTestBuildv1_1.x86_64
Mono path[0] = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/Managed'
Mono config path = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/Mono/etc'
Unable to preload the following plugins:
	ScreenSelector.so
Player data archive not found at `/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/data.unity3d`, using local filesystem
Logging to /home/admin/.config/unity3d/VGD Tri-Tech/Tri-Tech Challenge Cup 2018/Player.log
Stacktrace:


Native stacktrace:

	/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/Mono/x86_64/libmono.so(+0x92456) [0x7fd19f638456]
	/lib/x86_64-linux-gnu/libpthread.so.0(+0x110bf) [0x7fd1a2c140bf]
	/lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcf) [0x7fd1a1df1fcf]
	/lib/x86_64-linux-gnu/libc.so.6(abort+0x169) [0x7fd1a1df33f9]
	./LinuxTestBuildv1_1.x86_64() [0xa3428b]
	/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/Mono/x86_64/libmono.so(+0xd158a) [0x7fd19f67758a]
	/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/Mono/x86_64/libmono.so(+0x3510d) [0x7fd19f5db10d]
	/lib/x86_64-linux-gnu/libpthread.so.0(+0x110bf) [0x7fd1a2c140bf]
	./LinuxTestBuildv1_1.x86_64(SDL_GL_GetAttribute_REAL+0x1e3) [0x14aacb3]
	./LinuxTestBuildv1_1.x86_64() [0x1342bee]
	./LinuxTestBuildv1_1.x86_64() [0x13413ab]
	./LinuxTestBuildv1_1.x86_64() [0x1341477]
	./LinuxTestBuildv1_1.x86_64() [0x131317b]
	./LinuxTestBuildv1_1.x86_64() [0x45aa19]
	/lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7fd1a1ddf2b0]
	./LinuxTestBuildv1_1.x86_64() [0x4668b8]

Debug info from gdb:


=================================================================
Got a SIGABRT while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries 
used by your application.
=================================================================

Aborted




LinuxTestBuildv1_1.x86_64 -nographics -batchmode
 ./LinuxTestBuildv1_1.x86_64 -nographics -batchmode
Set current directory to /home/admin/ttgamedesign/unity
Found path: /home/admin/ttgamedesign/unity/LinuxTestBuildv1_1.x86_64
Mono path[0] = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/Managed'
Mono config path = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/Mono/etc'
Unable to preload the following plugins:
	ScreenSelector.so
Player data archive not found at `/home/admin/ttgamedesign/unity/LinuxTestBuildv1_1_Data/data.unity3d`, using local filesystem
Logging to /home/admin/.config/unity3d/VGD Tri-Tech/Tri-Tech Challenge Cup 2018/Player.log
test 171212 0715
~/ttgamedesign/unity$ ./LinuxTestBuildv1_2.x86_64 
Set current directory to /home/admin/ttgamedesign/unity
Found path: /home/admin/ttgamedesign/unity/LinuxTestBuildv1_2.x86_64
Mono path[0] = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_2_Data/Managed'
Mono config path = '/home/admin/ttgamedesign/unity/LinuxTestBuildv1_2_Data/Mono/etc'
Player data archive not found at `/home/admin/ttgamedesign/unity/LinuxTestBuildv1_2_Data/data.unity3d`, using local filesystem
Logging to /home/admin/.config/unity3d/VGD Tri-Tech/Tri-Tech Challenge Cup 2018/Player.log